Mainline

Mainline vs Linear

Linear is the most polished sprint-based project management tool on the market. The interface is fast, the keyboard shortcuts are excellent, the design is restrained, the engineering culture behind it is serious. If you have decided your team should run sprints, and you want the best sprint tool, the answer is Linear.

Mainline is for teams that have decided their team should not run sprints.

The two tools share an aesthetic and a set of customers who appreciate craft. They do not share a worldview. Linear's data model is the issue: organised into cycles and projects, assigned to one person, sized in story points if you want them. Mainline's data model is the user story on a story map: activated by two people, sized only by the lead-time distribution of stories your team has already finished. Linear assumes your planning unit is the sprint. Mainline assumes it is the next thing that will reach a real user.

Both tools refuse to be everything. They just refuse to be different things.

Mainline Linear
Primary unit of work User story on a story map Issue on a sprint board
Estimation model Lead-time distributions from your team's actual history Story points (optional but encouraged)
Backlog None. A backlog is a landfill. First-class concept
People per story As many as are working on it. Solo, pair, or ensemble. One assignee. You cannot put a second person on an issue.
What "done" means Released to users Configurable, usually "merged" or "deployed to staging"
Deploy / release lifecycle Deploy and release are separate events. A story cannot be released until it has been deployed. No native distinction
Who can see what Every view is the same view, including the manager's Configurable views, manager dashboards available
Per-developer metrics None. Surveillance is not a feature. Available via the analytics surface
WIP enforcement One active story per person - enforced as a database-level unique constraint, not a soft limit Suggested via WIP limits in board settings
Pricing model Flat. Free for one person. $99 / 8 people. $179 / 16 people. Per seat. $8-$16 / user / month.
What happens if your team grows past the price band Start a second Mainline Per-seat cost grows with headcount
Data export Full JSON export including complete event history CSV and JSON export
Worldview encoded in the data model Continuous flow with paired delivery Sprint-based execution with high polish

When to choose Mainline

Your team has explicitly chosen continuous flow over sprints. Pairing and ensemble story ownership is something you actually do, not just a value statement. You measure cycle time and lead-time distributions instead of velocity. You want a project tool that disappears into the practice, not one that adds another framework on top.

When to choose Linear

Your team has chosen to run sprints, and you want the best implementation of that. You value design polish and keyboard-first interfaces above almost everything else. Your engineering org is bigger than 16 people and growing, and you need a tool that will scale with you. For these situations, Linear is the right answer.

Free for one person. Team trials run 14 days, no card.

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